GDB56
Abstract: D-10 D-12 D-16 DSP56100 caterpiller
Text: Appendix D GNU Debugger GDB Introduction Appendix E contains the GNU Debugger Manual. This preface to the GDB manual describes the differences between the standard gdb source level debugger and the gdb561 debugger that uses the Motorola DSP56100 family simulator.
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C-15
Abstract: C-16 DSP56100 GDB56
Text: Appendix C Utilities There are nine utility programs available with the DSP561CCC Rev. g1.11 compiler. They are: 1. asm56100 2. cldinfo 3. cldlod 4. cofdmp 5. dsplib 6. dsplnk 7. gdb561 8. run561 9. srec These programs are described in detail in the following pages.
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Abstract: DSP56002 DSP56100 DSP56K
Text: Chapter 3 Control Program Options 3.1 Overview Program g561cg56k is the control program for Motorola’s optimizing C compiler for the DSP56100 family of digital signal processors. The program g561cg56k automates control of the four C compiler phases – preprocessing, compiling, assembling, and linking.
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Abstract: D-19 DSP56100 GDB56 ansi a 137.1
Text: TABLE OF CONTENTS Paragraph Number Title Page Number Chapter 1 Introduction 1.1 1.2 1.3 1.4 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Error Codes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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A-18
Abstract: No abstract text available
Text: Appendix A Library Support A.1 Standard ANSI Header Files Each function provided in the ANSI C library lib561c.clb is declared with the appropriate prototype in a header file, whose contents may be included by using the #include preprocessing directive with angular brackets. In addition to function prototypes, the
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Abstract: 80386 memory
Text: Chapter 1 Introduction 1.1 Overview The DSP561CCC GNU based C cross-compiler is the latest high-level language development system for the Motorola DSP56100 family of digital signal processors DSPs . It includes: • an integrated control program — g561c
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Abstract: GDB56 X3159
Text: Chapter 6 Software-Hardware Integration 6.1 Overview This chapter explains how the run-time environment may be changed and provides examples of some changes and their effects. The run-time environment provided with the compiler assumes, as a default, that the simulator is the target execution device. Several
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